BA (Hons) Computer Games Art Degree offers you the opportunity to understand visual storytelling in games and develop industry ready 3D Modelling and Digital sculpting skills specialising in either Games Environment Art or Games Character and Creature Art.
The course immerses you in a studio-like environment during dedicated practice modules, fostering collaborative efforts, teamwork, and problem-solving abilities. You will get the opportunity to develop your skills while using softwares such as Maya, ZBrush and Unreal Engine 5 and Tiga Benchmarking.
This exposure ensures you are familiar with the dynamics of a professional game development studio, enhancing your adaptability in real-world work settings.
Exposure to industry-style challenges and scenarios such as “Search for a Star” and “The Rookies” enhances your preparedness for the professional game development landscape. By facing challenges similar to those encountered in the industry, you will graduate with the confidence and skills necessary to thrive in the competitive field of game art.
Get your Computer Games Art qualifications with our course
Real-world relevance is a cornerstone of the course, with exposure to industry case studies and challenges. This approach aligns your skills directly with the demands of the game development field, offering you valuable insights into industry practices and preparing you for the challenges professionals face.
Games Design Concepts and Visual Storytelling
Games Studio Practice 1
Introduction to 3D Asset Creation for Games
Lighting, Textures and Materials
Games Environments: 2D Art and 3D Modelling
Games Studio Practice 2
Vehicles and Weapons Modelling
Games Characters: 3D Modelling and Digital Sculpting
Games Studio Practice 3
Final Year Project and Professional Portfolio Curation
Games Creatures Design and Modelling or Organic 3D Environments