Full-time

BA Computer Games Design

Computer games and animation; Graphic design; Digital media, production, and technology

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UNIVERSITIES

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STUDENTS

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COURSES
Location
United Kingdom
Level
Bachelors
Mode
Full-time
Duration
3 Years
Tution Fees
UK
£9,535
International
Available to
UK/EU Students
Subject
Computer games and animation; Graphic design; Digital media, production, and technology

Course Description

BA (Hons) Computer Games Design Degree offers you the opportunity to develop industry-ready skills as a designer, generating game concepts, designing player-focused levels, and creating advanced game mechanics.  

You will experience a studio-like setting during dedicated games studio practice sessions, fostering collaborative efforts, teamwork, and problem-solving abilities. This exposure ensures you are familiar with the dynamics of a professional game development studio, enhancing your adaptability in real-world work settings. You will get the opportunity to develop your skills while using softwares such as Unreal Engine 5, Jira and UEFN and Tiga Benchmarking.

During your game design course, you will be exposed to industry-style challenges and national competitions such as “Search for a Star” and “The Rookies” to enhance your preparedness for the professional game development landscape. By facing challenges similar to those encountered in the industry, you will graduate with the confidence and skills necessary to thrive in the competitive field of game design.

Get your Computer Games Design qualifications with our course

Real-world relevance is a cornerstone of the course, with exposure to industry case studies and challenges. This Computer Games Design degree has been designed to The Independent Game Developers Association (TIGA) benchmarking standards, meaning our approach aligns your skills directly with the demands of the game development field. You will gain valuable insights into industry practices, preparing you for the challenges professionals face.

As you progress through your game design classes, you will build a comprehensive portfolio showcasing your skills and completed projects. This portfolio serves as a tangible representation of your growth and capabilities, making you a compelling candidate for potential employers in the game industry.

You will also have the opportunity to explore Metaverse gaming.

Course Structure

Year(s)
Modules
RQF Level
Year 1

Games Design Concepts and Visual Storytelling

Games Studio Practice 1

Introduction to 3D Asset Creation for Games

Introduction to Gameplay Mechanics

Level 4
Year 2

Level Design: Player Experience and Usability

Games Studio Practice 2

Games Project Management

Advanced Mechanics and Quest Design

Level 5
Year 3

Games Studio Practice 3

Final Year Project and Professional Portfolio Curation

Audio and Soundscapes for Games OR Advanced Games Feature Design and Emerging Technologies

Level 6
London College of Contemporary Art
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