Computer games and animation; Graphic design; Digital media, production, and technology
Apply nowBA (Hons) Computer Games Design Degree offers you the opportunity to develop industry-ready skills as a designer, generating game concepts, designing player-focused levels, and creating advanced game mechanics.
You will experience a studio-like setting during dedicated games studio practice sessions, fostering collaborative efforts, teamwork, and problem-solving abilities. This exposure ensures you are familiar with the dynamics of a professional game development studio, enhancing your adaptability in real-world work settings. You will get the opportunity to develop your skills while using softwares such as Unreal Engine 5, Jira and UEFN and Tiga Benchmarking.
During your game design course, you will be exposed to industry-style challenges and national competitions such as “Search for a Star” and “The Rookies” to enhance your preparedness for the professional game development landscape. By facing challenges similar to those encountered in the industry, you will graduate with the confidence and skills necessary to thrive in the competitive field of game design.
Get your Computer Games Design qualifications with our course
Real-world relevance is a cornerstone of the course, with exposure to industry case studies and challenges. This Computer Games Design degree has been designed to The Independent Game Developers Association (TIGA) benchmarking standards, meaning our approach aligns your skills directly with the demands of the game development field. You will gain valuable insights into industry practices, preparing you for the challenges professionals face.
As you progress through your game design classes, you will build a comprehensive portfolio showcasing your skills and completed projects. This portfolio serves as a tangible representation of your growth and capabilities, making you a compelling candidate for potential employers in the game industry.
You will also have the opportunity to explore Metaverse gaming.
Games Design Concepts and Visual Storytelling
Games Studio Practice 1
Introduction to 3D Asset Creation for Games
Introduction to Gameplay Mechanics
Level Design: Player Experience and Usability
Games Studio Practice 2
Games Project Management
Advanced Mechanics and Quest Design
Games Studio Practice 3
Final Year Project and Professional Portfolio Curation
Audio and Soundscapes for Games OR Advanced Games Feature Design and Emerging Technologies